java.lang.Objectorg.apache.log4j.AppenderSkeleton
org.apache.log4j.net.SocketHubAppender
Sends LoggingEvent objects to a set of remote log servers,
  usually a SocketNodes.
  
Acts just like SocketAppender except that instead of
  connecting to a given remote log server,
  SocketHubAppender accepts connections from the remote
  log servers as clients.  It can accept more than one connection.
  When a log event is received, the event is sent to the set of
  currently connected remote log servers. Implemented this way it does
  not require any update to the configuration file to send data to
  another remote log server. The remote log server simply connects to
  the host and port the SocketHubAppender is running on.
  
The SocketHubAppender does not store events such
  that the remote side will events that arrived after the
  establishment of its connection. Once connected, events arrive in
  order as guaranteed by the TCP protocol.
  
This implementation borrows heavily from the SocketAppender.
  
The SocketHubAppender has the following characteristics:
SocketNode, logging is non-intrusive as
  far as the log event is concerned. In other words, the event will be
  logged with the same time stamp, NDC,
  location info as if it were logged locally.
  SocketHubAppender does not use a layout. It
  ships a serialized LoggingEvent object to the remote side.
  SocketHubAppender relies on the TCP
  protocol. Consequently, if the remote side is reachable, then log
  events will eventually arrive at remote client.
  On the other hand, if the network link is up, but the remote client is down, the client will not be blocked when making log requests but the log events will be lost due to client unavailability.
The single remote client case extends to multiple clients connections. The rate of logging will be determined by the slowest link.
SocketHubAppender exits
  before the SocketHubAppender is closed either
  explicitly or subsequent to garbage collection, then there might
  be untransmitted data in the pipe which might be lost. This is a
  common problem on Windows based systems.
  To avoid lost data, it is usually sufficient to close()
  the SocketHubAppender either explicitly or by calling
  the LogManager.shutdown() method before
  exiting the application.
  
| Field Summary | 
| Fields inherited from class org.apache.log4j.AppenderSkeleton | 
| closed, errorHandler, headFilter, layout, name, tailFilter, threshold | 
| Constructor Summary | |
| SocketHubAppender() | |
| SocketHubAppender(int _port)Connects to remote server at addressandport. | |
| Method Summary | |
|  void | activateOptions()Set up the socket server on the specified port. | 
|  void | append(LoggingEvent event)Append an event to all of current connections. | 
|  void | cleanUp()Release the underlying ServerMonitor thread, and drop the connections to all connected remote servers. | 
|  void | close()Close this appender. | 
|  boolean | getLocationInfo()Returns value of the LocationInfo option. | 
|  int | getPort()Returns value of the Port option. | 
|  boolean | requiresLayout()The SocketHubAppender does not use a layout. | 
|  void | setLocationInfo(boolean _locationInfo)The LocationInfo option takes a boolean value. | 
|  void | setPort(int _port)The Port option takes a positive integer representing the port where the server is waiting for connections. | 
| Methods inherited from class org.apache.log4j.AppenderSkeleton | 
| addFilter, clearFilters, doAppend, finalize, getErrorHandler, getFilter, getFirstFilter, getLayout, getName, getThreshold, isAsSevereAsThreshold, setErrorHandler, setLayout, setName, setThreshold | 
| Methods inherited from class java.lang.Object | 
| clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
| Constructor Detail | 
public SocketHubAppender()
public SocketHubAppender(int _port)
address and port.
| Method Detail | 
public void activateOptions()
activateOptions in interface OptionHandleractivateOptions in class AppenderSkeletonpublic void close()
This will mark the appender as closed and
     call then cleanUp() method.
public void cleanUp()
public void append(LoggingEvent event)
append in class AppenderSkeletonpublic boolean requiresLayout()
false.
public void setPort(int _port)
public int getPort()
public void setLocationInfo(boolean _locationInfo)
public boolean getLocationInfo()
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